Categories
Music and Recording Reviews

Review: Open Labs NeKo TSE Keyboard Workstation

REVIEW: The concept of the so-called workstation keyboard is certainly not new; with a wide range of current such products on the market from big guns like Korg, Roland and Yamaha, stretching back in time to the Korg M-1. These products seek to fill the needs of the “one keyboard does all” set-up, for composing, comping, or touring, and may include ROMpler sound sets, virtual analog, drum sounds, on board sampling, multi-track MIDI sequencing, built-in FX; and more often these days, some level of audio recording capability.

The Timbaland Special Edition NeKo from Open Labs is a truly unique instrument, part keyboard, part PC DAW, part virtual instrument player, part DJ performance control station. It is perhaps, the ultimate expression of the workstation concept, because it finally brings together all the elements needed to play, compose, record and produce modern music; and with the advent of more affordable and more powerful computer parts, the NeKo TSE is one of the most powerful keyboards of any kind ever built.

Open Labs NeKo TSEI’ve been using MIDI gear since it was invented, and this is perhaps the coolest thing since sliced bread, or perhaps since electronic music instruments began talking to each other and learning to do more than make noises all alone. But is it right for you? What other options are out there? Does it work as advertised? Well, as a recent new owner of one of these bad boys, let me tell you the tale of a fateful trip into the land of buying and using such beasts as these.

The Back Story
Into this arena of “workstation” products, a few years back, came a bunch of folks out of Austin Texas who had the idea to take this multi-purpose keyboard idea a step further, or perhaps reinvent the category, and combine the idea of a workstation keyboard with a PC; then put it all together as a value-add product. These folks, headed by founder Victor Wong, called themselves Open Labs, and their initial products were pricey and yet innovative. Some “got it” right away, and Open Labs has developed a core following over the past few years, in much the same way products like the Muse Receptor have their adherents and detractors.

The initial products included the Open Labs MiKo and NeKo; with the MiKo being a 37-key iteration, and the NeKo being a 61-key (or larger) iteration. These workstations included a quality key action (from Fatar, using the same wonderfully playable actions found in the Kurzweil line), control surface for mixing or controlling ADSR in plug-ins, PC keyboard for data entry, a touch-sensitive 15-inch LCD screen (touch panel), and custom plug-in navigation controls. The “open” part of the equation came in when they chose to use open source and “affordable” applications that run under Windows XP, for sequencing, recording, and virtual instruments.

They cleverly took Windows, put a custom “shell” GUI (graphical user interface) on top of that, and made easy to use “kiosk style” on-screen buttons to get to the most used functions a finger touch away. So, inside the “keyboard” was not the typical circuit board with custom chips and I/O from a music instrument manufacturer, but your everyday hand built AMD or Intel PC motherboard, memory, hard drive, video, and a high quality off-the-shelf audio and MIDI interface with multiple I/O and headphone support.

The whole really was much more than the sum of its parts. Arguably the one downside was the high cost of computer parts at the time. Today, 4GB of high quality RAM is the same cost as 1GB of second-tier memory three years ago, and a multi-core Intel CPU is the same price as what a single core processor once cost; more CPU power means you can run that big reverb along side your dozen virtual instruments all while recording live vocals, and not having it crash. This also includes cost of motherboard, hard drive storage, and the rest. Because of the cost of using high quality parts, and building everything by hand, an Open Labs product could easily run in the $8K range, which put it up there with products like Korg’s OASYS workstation and, well, there really wasn’t anything else like the NeKo or MiKo.

Thanks to the fact they were on to something, a lot of musicians doing good (read: successful) could afford to buy something like this; because they saw the value in the final product and that it did, indeed, fit a need that many recording artists, particularly keyboard players, could “grok.” Artists like Keith Emerson, Sheila E, Dave Cohen, Lil Jon, Jesse Carmichael (of Maroon 5), Karl “Charlie” Steinberg (father of Cubase software), and producer Timbaland (among many others, see: http://openlabs.com/artists.html) all use Open Labs products.

I always thought the product was a good idea, but had been turned off by the high price and the hands-on understanding of the downside to having an overheating Pentium or AMD PC inside a keyboard; I don’t have air conditioning and actually melted a DAW workstation due to the “run hot” properties of the then state of the art Intel Pentium IV. Ironically, I ended up buying a Korg OASYS 88, which I actually hated and sold less than 6 months later.

Enter the NeKo Timbaland Edition
When Open Labs announced the new version of their product, developed with producer Timbaland, I had just kicked the OASYS out of my studio (I was so disappointed with the OASYS, I could write a treatise on it, but will spare you), and so was sensitized to this new version. I put in an order for the 61-key NeKo after sending off some techie questions to Open Labs (who responded quickly and coherently), and had to wait about 10 days as there was already a waiting list.

Christopher Simmons NEOTROPE Records Studio Fall 2008Whether you know who Timbaland (timbalandmusic.com) is or not, it’s useful to know that what he brought to the table in working with Open Labs was the desire for a more streamlined keyboard case decked out in shiny all-white livery, a DJ fader and quick access knobs below the screen, and a special software package that includes the full complement of sounds from the popular Ensoniq (E-MU) ASR-10 keyboard and ASRx beat box/sampler, the EPS (son of the Mirage) and ZR/MR keyboards. Any fan of the defunct Ensoniq products will really enjoy this sound library (more on software, below). This new design makes it more attractive on-stage, but also a little less cluttered from the perspective of a keyboard player. You do lose some of the knobs and sliders, which might not suit a recording studio set-up as well, but considering it’s now about $3,000 less and about twice as powerful, I think it’s a very smart trade-off for most people.

The specs on the new workstation, often called the “TSE” edition, include 2.4GHz Intel Core2Quad (runs cooler than prior generation Core2 or Pentium processors), 4GB RAM, Dual Layer DVD burner, 15-inch touch panel, second video out, 1TB of storage (500MB system, 500MB audio SATA II drives), audio and MIDI I/O via PreSonus FireBox with front and back panel I/O and 24/96 support, sustain and expression pedal inputs, 2 USB ports, 1 FireWire 400 port, and a Gigabit Ethernet port. The whole shebang comes in at about 46 lbs.

Custom Workstation Software
Much like the Muse Receptor, the NeKo TSE has a lot of open-source (or “free”) software on board, but more importantly it has a lot of licensed and rebranded/tweaked software brought together for a seamless “sit down and play” experience. You really could live with nothing more than this one system and the vast bundle of usable sounds and virtual instruments for the majority of gigging, song writing, and recording tasks. Really.

Perhaps most notable is a rebranded version of Brainspawn’s Forte VST synth rack ($129 from publisher), called Open Labs Karsyn in this implementation. Not just a product with a new logo and skin, this version has a wealth of pre-sets based on the shipped software bundle to let you quickly jump to a category from the touch panel, like “acoustic piano” or “horns.” A lot of work has gone into these set-ups, and it really makes this a keyboard you can sit down and play as easily as a Korg Triton. Turn it on, press a button, make music.

For sequencing and recording, Open Labs has similarly outfitted the TSE with a customized version of the popular Cockos Reaper ($225 from publisher) multitrack audio and MIDI recording application. This suite has a 64-bit audio engine, built-in effects, no track limit, support for both VST and DX plug-ins, and can even support network FX processing to use unused processor cycles on a spare PC you may have on your network. This is no cut-rate freebie recording system, and puts anything found on normal keyboard workstations to shame; and gives more expensive DAW software a run for their money. Of course, you can run any Windows application on the NeKo, whether you prefer Pro Tools, Cubase, Sonar, or whatever. Again, Open Labs didn’t stop at just putting the application in the menu, they went in and set-up some really useful templates, including a quick-start template for hook-up to an Akai MPC.

For those who need to capture their vintage gear and bring that one sound from their Prophet 5, or Matrix 12 on tour, the Open Labs Mimik application provides an easy to use sample and go option. While they don’t say so, it looks to be the same application included with the E-MU EmulatorX2 software sampler, where it’s called SynthSwipe EX2 Automated Sampling. Since the TSE includes the E-MU Proteus X2 instrument, this would make sense. I’ve not used Mimik yet, but have used the E-MU version previously, and it really is easy to use and does work as advertised.

Additionally, the TSE has an application called Open Labs mFusion which is a master controller set-up and management control panel. This is where you can change the DJ slider to send breath controller MIDI data, or assign the faders and buttons as needed.

Sounds and More Sounds
While you may think that Open Labs has simply taken a bunch of free VST instruments off the web, dumped them into a synth rack application, and then called it a day, you would be so far wrong I would need to scold you for your misassumptions.

In addition to the fairly large library of classic Ensoniq sounds, which you can’t get anywhere else on a new keyboard instrument, the TSE includes E-MU’s Proteus X2 instrument, which is basically the Emulator X2 without the sampling capability. However, with Mimik, you can auto-sample hardware and virtual instruments, and this is what the majority of folks actually use sampling for these days outside of professional sound design. Good choices on both counts. Not content with the bundled sounds of the stock Proteus X2 instrument, Open Labs has licensed the majority of the huge archival E-MU library, which alone is worth hundreds of dollars (ahem, I know: I bought them previously to use with Emulator X2).

So, this means you’re getting the E-MU Vintage X bundle of classic synths and keyboards: samples of vintage gear like ARP, Moog, Roland Jupiter 8 and JX8P, Sequential Circuit Prophet 10 and 600, Mellotron, Oberheim OB, B-3 organ, Rhodes and Clavinet, and way more than I plan to list here. And they all sound really good. But, wait, there’s more! For fans of the classic ROMpler rack mount boxes, the TSE comes with the Proteus 2000 (all 1,024 presets of the rack mount box) and Mo Phatt module sounds.

Bundled virtual instruments include 4Front Truepianos (Diamond and Emerald), WusikStation V4 with added libraries (hybrid vector and wavesequencer, sampler instrument), Lennar Digital Sylenth (quite nice virtual analog synth), and Luxonix Purity (I’d likely call this akin to a Korg Triton in software).

Other useful things include Disco DSP Discovery OL edition, Vertigo, Crystal, UltraSonique, Cubix; and more than 40 other goodies to go sonic exploring with. It’s really easy to stack some of the one trick ponies in Karsyn to make entirely new instruments, too.

So, all told it really would cost you a bundle (at least $1,000) to go out and buy all the bundled software included in the box.

Out of Box Experience
I had a little bit of hesitation in choosing to buy the NeKo TSE, since on paper it looked really really good, but dropping nearly $5K on anything these days can be a real deal breaker when there are so many options for music making gear. Luckily my business has been doing really well this year, despite the economy, and I had recently sold my Korg OASYS 88 on eBay, so I started the research phase. This included a bunch of emails off to the Open Labs support team regarding various things, and they had good answers to my questions. Prompt and coherent, as I like to say.

NeKo TSE packingAfter watching the videos on their website (www.openlabs.com) and on YouTube, reading forum questions and answers, older reviews in the major magazines, etc., I ended up ordering one from the AudioMidi.com folks here in California (also always nice to work with). I do buy a lot from the folks at Sweetwater (shout out to Delvin Wolf), but they didn’t carry the NeKo. Apparently others made the jump on this new model the same time I did, so there was a waiting list (the 37-key version shipped first, which is perhaps more popular with the hip-hop/DJ crowd thanks to smaller size).

Getting the box from UPS after about 10 days was a delight as the box was professionally silk screened with Open Labs logos (unexpected quality there), and the packing was very competent for a product of this kind (see photo). Had very much a Christmas morning feel, which is always a good sign. It was not quite as obsessive as some of the Yamaha gear I’ve bought where they must have a custom cardboard factory someplace for all the engineering they put into packing, but far better than a Roland V-Synth keyboard I got where the packing practically had to be broken to get the gear out.

I was a little surprised there were no CD/DVDs, a printed manual, or anything inside the accessory box aside from a hex wrench, a getting started sheet (11×17, color), and power cable. Of course, I then realized that with two 500GB hard drives, the help files, video tutorials and whatnot would be on the TSE, which they were. I still would have liked a small printed manual, but perhaps my dinosaur bones are starting to show on that – in this era of reducing paper waste, and the fact that just about any tech manual is obsolete months after it’s been printed, it’s a good environmental and cost-saving choice.

Once out of the box and on a stand (I’m using the Standtastic 103KSB, seen in the photo) it was a quick shot to plug-in speakers, a second monitor, and start making noise. Thanks to its use of Windows versus a custom version of Linux (ala Muse Receptor), installing virtual synths like IK’s SampleMoog (see photo) or Arturia’s CS80 emulation was as simple as putting the disc in, exiting the GUI, installing the applications under Windows, connected to net for authorization, and done. It took the better part of a day to install various things I wanted to play with like the Korg Legacy collection, some East West instruments, and the now defunct Gigastudio VST instrument.

I really like the front panel (below the pitch/mod wheels) audio controls on the FireBox, for setting headphone and monitor out levels. Having two mic or instrument inputs “right there” at hand is nice, too, without having to remember which input is which on the back or pulling it off the rack to plug something in. The snazzy metal audio knobs have detents so you can actually set a headphone level “just right” and go back to it later. I have been a long time fan of Echo Audio products, and was new to the PreSonus line, but am really liking what they do. Aside from ergonomics, it appears this was a very good choice for “quality” and not just size. Open Labs has pre-set everything installed to run with the drivers (via ASIO), so you don’t have to worry about manually setting anything; and switching from 44 to 48Khz was simple using the ASIO panel.

The Player in the House
One of the things which make this product really fun as a keyboard player is finally being able to treat a virtual instrument as a keyboard. Sure, you may think using a notebook and a MIDI keyboard controller is just as nice, but not as far as I’m concerned. Being able to load up the Korg Legacy Collection Wavestation instrument on the NeKo TSE, and play it “right there” as if the keyboard had morphed into a real Wavestation (I’ve missed mine for years). You can even use your fingertip to move the virtual joystick on screen. Not as fluid as a real joystick, but much better than using the mouse in my opinion. Basically, any virtual instrument which has a standalone mode seems entirely new again when played on the TSE. I had a blast playing IK Multimedia’s SampleMoog on the TSE while writing a review of the software (see photo).

Playing IK SampleMoog on the NeKo TSEAnd, for others without a standalone mode, you’re a few taps away from loading something into Karsyn. I was impressed that Karsyn even has a drop-down menu of “recently added” instruments and “recently used” plug-ins, so when you first install something like Spectrasonics Omnisphere, you don’t have to go hunting through dozens of instrument menus to load it up.

There were some minor problems which came up, which was the pitch bend didn’t “center” properly every time, which I hadn’t run into as a problem since the days of my Oberheim XK keyboard controller with levers in lieu of wheels. Also, I found the final D# and F# keys made a “clacking” sound on release. I determined that the metal case top was a hair lower than it could be, and simply taking off the right end panel and holding the case top and re-tightening the right hand side screws solved that. For the pitch bend problem, tech support confirmed this was an issue that they could reproduce, and a week later they had a firmware update which they installed remotely for me over the Internet. No trouble since.

I requested they consider adding an option in mFusion to route the aftertouch to the mod wheel for those applications which don’t support MIDI aftertouch (many don’t), as it can be strange in this day and age to apply pressure and nothing happen. This is not a problem with the NeKo, as some non-owner forum trolls will assert, but lack of aftertouch support in the virtual instrument being played.

The fit and finish of the case is very nice with the exception of a little area under the left side of the keyboard which looked like it should have been sanded prior to painting, as it has a bit of a coin edge versus being smooth which seems out of place with all the rest of the edges on the case.

The controllers work well, although the notebook PC style touch pad for mousing takes a bit getting used to, and is a bit twitchy on some screens, just like a real notebook. I sometimes felt the touch pad was too sensitive and the select buttons required too much pressure. Generally, I found myself using the LCD panel whenever I could. I may end up adding a Logitech cordless USB trackball, maybe not.

The overall presentation feels good; not quite the industrial grade manufacture of some big name workstations, but way way beyond the built-in-garage hot rod approach. This is a mature, commercial product line and it shows.

Inside the NeKo TSE

Inside the Box
When looking inside the case to add some options (see photo), I was really impressed by the Zalman case fan, high quality power supply, high quality memory, very efficient wire routing and tie down, as well as epoxy glue on some of the connectors to keep them from coming loose in transport (essential for gigging). The glue was a nice touch, as I can’t tell you how many times I’ve had to open my DSI Poly Evolver rack mount synth to push the little connector for the front screen that hair’s width needed to make it work again.

For the trolls in some of the forums who complain that the NeKo is nothing more than a PC and a keyboard controller bolted together, it’s worth mentioning the plethora of custom circuit boards inside the case (not shown) which handily disproves that assertion. There is way more engineering in place for this than even I (being a techie guy from way back) was expecting. That’s why it works so well: it’s engineered, not cobbled together.

NeKo TSE upgradesI’ve also customized my NeKo TSE by adding an internal FireWire card (mandatory if you want to use another audio I/O box while the FireBox is installed on the main FireWire bus), adding a mini USB hub inside to mount my iLok and Syncrosoft keys, and I’ve added another 500GB hard drive to use for sample libraries. This was done under the auspices of normal upgrades which won’t void my warranty, but you must be careful here if you don’t know what you’re doing (see added note regarding warranty, below -editor).

My only complaint was the cost of the brackets to mount the third hard drive, which was about $100 for two brackets and some screws from Open Labs. Sure, it’s custom cut premium aluminum, with grommets for vibration, but considering you can buy an entire Antec PC case for that, it was tempting to simply use the leftover parts I had laying about and tape down an Antec bracket I had (actually I did just that while waiting for the parts to arrive in the mail). Still, the OEM part is nice, but it cost as much as the 500GB hard drive, which seemed wrong somehow. Not evil mind you, just pricey.

Editorial note: after this story had been published, Open Labs requested I add the following note regarding the warranty: “This warranty does not apply: … b) to damage caused by service (including upgrades and expansions) performed by anyone who is not an Open Labs Authorized Service Provider; c) to a product or a part that has been modified without the written permission of Open Labs.” — which basically means if you don’t know how to install a hard drive into a PC already, don’t mess with your NeKo! As I’ve mentioned in my postings to the Open Labs tech support forum, you should always consult the tech gurus at OL prior to doing anything inside your keyboard, unless you truly know what you’re doing. More info: http://openlabs.com/warranty.html .

Other Choices
There isn’t a lot of competition for this product on the market. The Korg OASYS is a closed system, and suffers from a “let’s make everything new” mentality, which walks away from the huge library of sounds of the Triton era, and while it can sort of morph into a few vintage instruments like the MS-20, it can’t become a Wavestation, or stack instruments in place within “combis” to make hybrids of the various technologies included, and the OASYS recording environment is inferior to most software tools, such as Reaper included with the TSE.

The Muse Receptor (www.museresearch.com) is a versatile instrument for touring and studio use, and works very well, but it’s not a keyboard instrument in the same way a workstation like the TSE is. You “hook up” to the Receptor, you don’t “play it.” The Receptor is also currently hampered by the fact it’s running a version of Linux and can’t easily load many Windows plug-ins without special installers. If you need a dedicated box to run Native Instruments or IK Multimedia’s libraries, it’s a good choice for that, but it still requires a DAW and MIDI controller. I found the built-in synth rack to be versatile, but cumbersome, and it is really setup for those who want to program live sets versus just loading something and playing it.

Similarly, the SM Pro Audio V-Machine (www.smproaudio.com) is a standalone VST player in a box, but adds support for Magix Samplitude 9 SE, as well as a nice selection of virtual instruments. The initial product is more geared for musicians using a notebook, and the box has only a 1GHz CPU, so you won’t likely be recording full on game soundtracks with it, but it’s insanely affordable for what it is.

And, yes, you can simply go out and buy a keyboard controller, a notebook, and a USB sound box for portable composing. In fact, I considered buying a top of the line CME or Novation controller with all the knobs and sliders, along with a PreSonus FireStudio, and a new HP TouchSmart 20″ LCD PC and “rolling my own” type of product along these lines. What I found, however, is that the “value add” provided by Open Labs with the NeKo TSE made it exactly what I wanted. The integration of the pieces (the control surface is pre-set to work with the E-MU sound library for instance), and the huge amount of work which has gone in to the pre-sets and a “clean” install of everything on board. It works for me, and I have no regrets about “should have done blah instead.”

Bottom Line
In practice I’ve had zero crashes, downtime, glitches or problems beyond a personal adventure in replacing the FireBox with a couple of PreSonus FireStudio models as the main audio I/O (another story). I now have both working and can choose which to use, depending on what I’m doing. I’ve also added the PreSonus FaderPort and the monitor controller for the FireStudio, which sit perfectly above the PC keyboard on the top left side of the TSE. For those who need additional controllers like drum pads, the new Korg Nano line is perfect as an add-on to the NeKo.

FIVE STARSAs far as running other DAW applications, Cakewalk Sonar 8 works great, and the only glitch of any kind I’ve had has been the streaming option turned on within Omnisphere, and the screen redraw in most recent update of East West Play engine. However, I don’t consider these to be issues related to the NeKo TSE.

For any keyboard player who wants a real workstation, complete with a vast sound palette, truly usable recording system, and those who also want a great live performance instrument, the NeKo is an excellent and unique choice. Some may find it pricey, but in my opinion it is well worth every penny once you discover everything you’re actually getting.

Summary:
Music Industry Newswire rating: FIVE STARS.

Open Labs NeKo Timbaland Special Edition (TSE)
www.openlabs.com

61-key workstation based on Intel Core2Quad processor, 4GB RAM, two 500GB Hard Drives, dual-layer DVD burner, PreSonus FireBox audio and MIDI I/O. Exclusive sound libraries with 35GB of premium sounds; custom licensed versions of instruments and DAW recording applications. List price: $4999.

PROS:
Good value when all the pieces are priced alone; great integration between instruments and bundled software. Good ergonomics. Great technical support; including remote fixes/updates, prompt email and phone call-back support. They even monitor the tech support forum on their site daily. Extremely playable. It is compatible with all Windows XP applications. PreSonus audio hardware an excellent choice; ASIO drivers seem to work with everything. Upgradeable as technology changes (new motherboard/processors) via upgrade path policy.

CONS:
No printed documentation beyond hook-up sheet; lacking documentation of any kind for certain things like video card settings to enable second display. Bracket for third HD is a bit pricey. A PC build sheet outlining motherboard model, video card capability (resolutions and timings supported), CD/DVD burner specs (in case of firmware update needed); used/open SATA, USB and FireWire ports, and similar data would have been nice to have in the unlikely event the company disappeared.

More information and tech specs on the NeKo TSE:

http://openlabs.com/ .

Article is Copr. © 2008 by Christopher Simmons. All photographs are the exclusive property of, and are Copr. © 2008 by Christopher Simmons, all rights reserved. Article originally appeared on MusicIndustryNewswire.com.

Categories
Music and Recording Reviews

Review: IK Multimedia SampleMoog

REVIEW: I’ve been a fan of the late (and sadly missed) Bob Moog’s various sound creation inventions since the mid 1970s. I first saw one of his theremins at a Southern California museum and while the rest of my family perused the other modern art; I spent most of the day at the theremin making other-worldly tones with a wave of my hands. This led to a very short batch of piano lessons, from a family friend, but those lasted only a couple of weeks since he moved his family to a commune in Oregon. During this time I learned about other keyboards, and the nascent synthesizers being built at that time by Mr. Moog (pronounced like rogue, NOT like a cow mooing).

I was intrigued by Isao Tomita’s album “Snowflakes are Dancing,” played with Moog gear, which my mother had bought (my parent’s musical tastes were a bit eclectic), and the soundtrack by Jerry Goldsmith for the film Logan’s Run which I saw in super-surround at the Los Angeles Cinerama dome on its premiere.

IK Multimedia SampleMoogIn 1975 (at age 13), I got to play with a Minitmoog for a week, and even though I was asking my parental units for photography gear to pursue my interests in the creative arts, they gave me a choice of the Moog (owned by a business associate who wanted to sell the small keyboard), or a 35mm SLR. I chose the Fujica ST701 camera, bought at a Long Beach pawn shop.

It was years later before I got back into synthesizers, but played a family two-tier organ for many years. The first synth I ever purchased brand new was a Sequential Circuits Pro One the week they were released. Dozens of keyboards later, stints in bands, some pro soundtrack work, and the usual, I finally got a cheap Concertmate Moog from Radio Shack, and a couple of years ago finally got a Moog Voyager. I’ve owned four Moogs personally, and played many others.

So, I was pretty interested to see the new virtual synth from IK Multimedia, which takes on the Moog and creates something of a “living museum” of arguably the best sounds from the history of instruments to bear Bob’s name (even he didn’t design some of them), would play. And, the theremin of my youth (ahem, 30+ years ago) is even one of the instruments to be included. IK wisely chose to sample the instruments, and then put these samples into what looks to be a re-skinned version of their SampleTank LE product.

Inside the box there’s two install discs, a nice-sized manual (kudos for including something us dinosaurs can read while watching 60 Minutes and not have to suffer through some illiterate web pages, YouTube videos or endless PDF tutorials to get started!) and registration card. The install is simple, and I actually appreciated having a separate installer on each disc for those sample folders, versus one giant multi-disc install. I’ve had a few problems with those 5-disc installs, where something goes wrong (are you listening Native Instruments?) on one of the discs, or something is missing, and it takes a second try, or skipping the missing data to get to the launch screen.

The layout is similar to other IK instruments, as you would expect, except there are vintage looking knobs across the bottom which give you a “feel” of a classic analog, without attempting to fully recreate any specific synth interface (see the included screen shot image). For example, rather than having all the knobs visible, you toggle to different groups for things like ENV1 (envelope 1, a nice AHDSR setup), or ENV2, filter controls, LFO1 and 2, velocity, key range, and sample engine options (normal sample engine, or STRETCH engine which allows some resynthesis options to mess with the sound a bit more than possible using typical sample playback and filtering).

It’s a nice mix of “simple” with some added features to go deep if you want to. So, while it’s not a virtual “emulation” of any one instrument, it does provide some features to modify, mix, and make your own patches from the included sample elements.

An included multi-effects unit provides 32 effects, with four effects slots. I was very happy to see a classic spring reverb, as my first mixer from Peavey had that, as well as my keyboard amp which had a “Marlboro sound blender” with spring reverb and delay. Vintage all the way. Typical DSP FX include reverb, ambience, delay, filters, wah, chorus, phaser, flanger, panning, tremolo, distortion, phonograph, crusher, and even some guitar cabinet and amp modeling. While these may seem like a bit out there for a keyboard sample player, or some garden variety DSP FX module re-purposed from another plug-in, the reality is that back in the ’70s and ’80s, the Moog was actually run through guitar amps, vocal boxes, stomp boxes, and other gear to make the electronic instrument sound weirder, bigger, wider, or just plain distorted since electronic keyboards did not contain any built-in effects in those days before DSP chips.

Ironically, when I first launched the SampleMoog, I was a little disappointed that the standard Minimoog patches all seemed to be “stereoized” when the original instrument was mono (not stereo). Since I own a Voyager and run the output in mono, the patches didn’t sound right, until my brain caught up and remembered that almost everybody runs the thing through either a stereo chorus, and/or delay pedal. Ahem, including me. So, when you listen to many of those old records with a Moog lead, it’s usually running through a chorus with comb filter to fatten it up to stereo, and a delay to create the echo-tail and thickening. So, after I started to go through the sounds, I got it.

IK and their sister company, Sonic Reality, have done a good job of creating “playable” sounds, and then very interesting multis/combis to give you a “produced” instrument sound — which is more like what you’d hear from a famous Moog artist, than what you would hear noodling with the actual keyboard at your local music store. However, you do have access to the original samples as patch elements, and you can easily switch from stereo, to mono, to spot-on legato modes of any main patch.

So, what instruments does SampleMoog cover? It contains a wide variety of the known and lesser known instruments, including three Modular Moog set-ups, a classic Minimoog Model D, Polymoog (best known perhaps from songs by Gary Numan), Taurus 1, Prodigy, Multimoog, Vocoder, Concertmate MG-1, Source, Rogue, Memorymoog, Etherwave theremin, Minimoog Voyager, and the more recent Little Phatty.

The manual includes a paragraph on each for historical purposes, but when using the virtual instrument your only feedback to which instrument you’re using is a tiny red outline icon mid right on-screen (similar to what is found in other virtual instruments like Arturia’s Analog Factory). I would have preferred something larger, perhaps in color for the nostalgic sense of using sounds from the vintage instrument, but since this instrument appears based on the SampleTank layout, there isn’t a lot of room for customization of the layout. In fact, this is my only real complaint with either the standalone or plug-in versions, is the lack of ability to change the interface; specifically the colors. Much like SampleTank, this instrument uses the “company colors” of LED-like red-on-black, which looks cool, but is generally difficult to read on a 15-inch LCD and for anybody having some aging eyes, color/contrast vision problems, and the like. Being able to switch the background color to white-on-black, or the snazzy black-on-blue of their SonikSynth instrument, or the yellow-on-black of the SampleTron, would seem to be a much-needed feature for all of IK’s standalone products.

In fact, I found out earlier this year when I was originally going to review this product that I had cataracts (congenital, which kicked in when I hit 40), I was unable to read the screen very well at all, and the screens in the manual were big black/grey blobs. Even after surgery and having my eyes back to 20/20, the elements are not as easy to read as they could be. Adding a color toggle to the right of the MIDI control button at top left would be a much welcome feature.

Regardless of that minor issue (unless you’re going blind), this collection is like a mini-museum of sounds that capture the flavor of Bob’s legacy at a fraction of the cost of buying even one of the actual instruments. For most musicians, there is no need to have the “actual” keyboards to put that famous Moog sound into the mix, thanks to SampleMoog. With over 1,700 sounds, and some really nice options to make the sounds your own beyond simple attack-decay filters, this is a pretty neat package. And, while I love some of the emulation instruments on the market, the benefit of “sampled” instruments is that you’re hearing the real Moog filter, not a recreation, and that unique combination of electricity running through wires and Bob’s circuit design is what makes the Moog instruments stand out, remain viable and highly desirable today.

Adding to its street cred, the product was developed in cooperation with Moog Music, and so it’s not a typical sample library with suggestive names like “mog lead” or “classic 70s.”

FIVE STARSI can highly recommend this product to anybody who loves the sound, even if they already own a Moog or two (as I do), because the choices made in instruments and sounds to include is spot-on. The FX and filter controls give you tweaking power over the core elements of the products’ sound, without having to worry about the reliability (or lack thereof) of vintage hardware. SampleMoog is also perhaps a better choice for those who want a wider palette of Moog juicy goodness than some of the emulations of Moog instruments on the market, since the difference in sound between the various models is sometimes very notable (take the Memorymoog, the Taurus pedal, and the Little Phatty, for example). Since the Memorymoog sounded more like an Oberheim than some other Moogs, when you layer that with the Taurus you get some really really cool things happening in your ears. If you want a Moog and can’t afford the current hardware keyboards available from Moog Music, then this is a no-brainer. All in all, a first class product and a nice combination of features to appeal to the widest range of musicians.

Available most everywhere that sells music software, for $269-$329, depending on cross grade, or street pricing. (See the IK website for cross-grade information.)

More information: http://www.ikmultimedia.com/samplemoog .

Music Industry Newswire rating: FIVE STARS.

Specifications (the laundry list):
Software features
Works as a standalone application, as well as a plug-in
Fully compatible with Mac OS X (Universal Binary), and Windows (XP / Vista)
Supported plug-in formats: VST, RTAS, and AU
Over 600 multi-sampled sounds, over 1,000 preset patches, and more than 4 GB of samples included
16 part multitimbral
256 notes polyphony
16 individual stereo outputs
Mix view and full mix parameters control
32 DSP-based multi-effects (see Effects List)
Range Control allows for creating complex splits and layers
Total sound editing with full access to 50 Synth-Sampler engine controls
Instrument browsing
BPM syncable LFOs
Portamento Time control
Zone feature for single sample accurate editing
Part Volume / Pan controls
Expanded easy to use full MIDI control
Part and Combi preset save features
Convenient back-up function
Search function
Sounds can be read by SampleTank 2

2 Synth Engines
Newly enhanced STRETCH(tm)
Traditional Resampling

Effects list
Reverb, Spring Reverb, Reverb Delay, Ambience, Delay
Filter, Envelope Filter, Multi Filter, Wah-Wah
Chorus, Multi Chorus, Phaser, Flanger, Envelope Flanger
AM Modulation, FM Modulation
Auto Pan, Tremolo, Rotary Speaker
Lo-Fi, Distortion, Phonograph, Crusher, Overdrive
Pre Amp, Tone Control, Cabinet
Parametric EQ, Channel Strip, Compressor, Limiter, Slicer

3 Performance Modes
Poly
Mono
Legato 1-2

Article is Copr. © 2008 by Christopher Simmons – all rights reserved. Story originally appeared on MusicIndustryNewswire.com. Disclosure: a free NFR review copy of the software was provided to the author of this article.

Categories
Articles Music and Recording Reviews

Music Review: Peter Frampton ‘Fingerprints’ (2006)

REVIEW: I was pretty excited to hear about the new disc “Fingerprints” (A&M/New Door/UMe) from Peter Frampton, a seminal guitar god from the ’70s who became enormously famous for his “Frampton Comes Alive” album and for his formant-tube guitar “talk box” sound on that record 30 years ago. I hadn’t really thought about him much lately except when my iTunes jukebox cycled around to his tunes. So, getting the new disc was like hearing from an old friend again.

Peter Frampton 2006What makes the album intriguing is that it’s an instrumental album, where Frampton teams with many musicians he is friends with, or who he’s always wanted to work with. The press materials have a great paragraph about the disc which I could reword to make my own, but I think it speaks well of the line-up of talent found on the album:

“Fingerprints features Frampton having exhilarating musical conversations with a who’s who of the pop world, including Rolling Stones Charlie Watts and Bill Wyman, Pearl Jam’s Mike McCready and Matt Cameron, original Shadows Hank Marvin and Brian Bennett, Allman Brothers/Gov’t Mule slide slinger Warren Haynes, Nashville pedal steel virtuoso Paul Franklin and gypsy guitar maestro John Jorgenson. In addition, Frampton band mate, Gordon Kennedy, who co-wrote many of the originals as well as co-produces the album, is prominently featured as a guitar companion.”

When I mentioned to a couple of friends I was reviewing the new Frampton album, inevitably one smart remark came up which was “Frampton is still alive?” which, although a jest at the expense of Pete based on the title of his mega successful “Alive” underscores how many of the truly talented musicians of the 60s, 70s and 80s who don’t subscribe to the “hit factory” school of music can fall from the public’s consciousness. The last I’d really heard from Frampton was in 2000, when he earned a “Best Rock Instrumental Performance” Grammy nomination for “Live in Detroit” and I bought the 2003 “Now” which earned this review from an Associated Press writer: “When it comes to fiery, guitar-drenched rock, Frampton delivers.”

Unlike many of his rock contemporaries, Frampton has traditionally not done collaborations to raise awareness of his albums, or to stay current with the so-called gen-x and gen-y crowd. Carlos Santana has always been an instrumentalist who brings in guest vocal talent and lyricists for the current decade, and this has helped him sell CDs to new generations who would not otherwise have known who he was.

With solo artists like Frampton, who does both the playing and is the front man on vocals, it’s actually harder to stay fresh in a world filled with boy bands and overly sexed teen pop princesses. Without directly catering to “boomers,” it’s difficult to compete with “My milkshake brings more boys to the yard” or the latest Beyonce video, or the crop of pop-rock bands who provide the soundtrack for just about every youth oriented TV show and movie currently made. Ironic since he was one a pop idol, movie star and as recognizable as any music celebrity. But, he’s always a little overshadowed by that one big album that is still considered the best selling live record of all time (with 16 million copies sold, it’s also one of the best selling records of any decade in any genre).

Personally I think it’s a really ballsy, and possibly brilliant, idea to do an instrumental album and concentrate on both the playing and the vibe that comes from good rock, blues and even the pop-jazz music of sax players like Dave Koz. I am likely the target audience for this disc, since I buy every album that Joe Satriani puts out, since I dig his guitar playing, and the rock and melodic hooks over which he can then noodle or riff without worrying about whether the vocal performance or lyrics mean anything or not.

For Frampton, I think the instrumental CD was also a brilliant idea since it’s a little later in his career to be singing of first loves, riding that pony to the rodeo, or any of the other pop music clichés that are recycled for each new set of tweens and teens. Even rock and metal have their clichés, and it’s often easy to fall into that. Even Paul McCartney suffered from some pretty unremarkable work during the long decline of his wife Linda, and the subsequent album when she had passed was filled with the emotion of that, and then his work when he found new love was a major rekindling of his gifts lyrically and musically. But major life events like these are not always fodder for good music, and few can bring emotion to their craft in quite that way. The point is: the “voice” you bring to an album is most notable when it’s from the inner workings of your soul, your psyche, or your experiences. With this disc, Frampton gets to play guitar, which is his core happy thought when it comes to music. And he’s a great player.

Fingerprints CD - Peter FramptonSo, how’s the album? A little bit mixed on first listen, then I really got into it. I really like most of the songs, particularly, “Cornerstone” with Bill Wyman and Charlie Watts from the Rolling Stones, and “Shewango Way” which is co-written by and features Frampton band mate, Gordon Kennedy.

The Soundgarden hit “Black Hole Sun” with Pearl Jam guitarist McCready and drummer Matt Cameron became the ear-worm of the disc for me, stuck in my head while doing other things like laundry or washing the car. It’s also one of the two tracks to feature some moderate and very subtle signature talk box work by Frampton. On “Sun” it almost sounds like a vocoder sample and actually helps the tune since I found my brain filling in the words on the chorus anyway.

Frampton said in the press materials, “I’ve known Bill Wyman for a while and played with him before. He was one of the first people I asked to play on the album. He said yes, and then I asked if Charlie would come in too. We all jumped in and came up with this song (Cornerstone) that started off with me playing a riff.”

The one song that didn’t really grab me is the first one “Boot it Up” with a guest sax player, Courtney Pine, who was recommended to Frampton by his pal David Bowie. I think another guitar would have been better than the sax, but it does give the record label a song to target toward the smooth jazz radio stations, although “Double Nickels” fits into that milieu just fine and features licks by pedal steel king Paul Franklin.

The songs I liked more each time I listened to the disc, was “Grab A Chicken” (with Kennedy), which has a little bit of the talk box as well as sampled instructions from Internet cooking programs about how to cook a chicken; and “Blowin’ Smoke” (with McCready and Cameron). The latter has likely become my favorite song and the one I’d happily pay for if I were forced to “buy only one” from a music download service.

I liked the little homage riff to Simon and Garfunkel’s “Mrs. Robinson” at the start of “Double Nickels” which also has a bit of a country music feel to it and some great Q&A playing between Frampton and Franklin.

The interesting thing about the album for me was that I kept thinking I’d love to hear an entire album with just Frampton, McCready, Cameron and Kennedy. The material from the four Kennedy collaborations and the two songs with McCready and Cameron were the real stand-outs for me.

Unlike some guitarists who have one signature sound, perhaps like the afore mentioned Carlos Santana, Frampton gets a wide variety of tones and sounds from his collection of guitars and amps and so each song stands on its own. He plays a Tacoma Acoustic C2 Chief, Gibson Les Paul Classic (1960), Les Paul Peter Frampton Model (*ahem* – signature sound, of course), G&L ASAT, and Les Paul JR (1958). With the guests playing their own guitars the mix of duets between players is quite lovely to hear.

I saw one comment from a buyer on Amazon.com that it might have been better to have the separate players panned left/right to make it more clear who was playing what, and this has been done on other duet-style instrumental gigs; but I think in this case it would have detracted from the overall mixes which are very nice on both the home stereo, the iPod and in the car.

It’s interesting that Frampton recently guested on the premiere episode of the FOX TV series “Celebrity Duets,” which was a bold experiment for the 56 year old rocker. Sadly he was paired with Chris Jericho of the WWE, which must have been the bad luck of the draw there. It’s unfortunate that VH1 no longer has the series “Storytellers” which is right where I would like to see Frampton showcased for an album like this one.

For Frampton, the sweet spot for the project had to be his getting to work with two of his long time heroes from the Shadows, drummer Brian Bennett and guitar slinger Hank Marvin.

According to Frampton, the bluesy “My Cup of Tea,” came together via intercontinental swapping of ideas by mp3. Once the group convened in a London studio, his dream was fulfilled. “I was beaming ear to ear,” Frampton says. “Hank is the reason why I play the guitar. It doesn’t get any better than this.”

Frampton traces the genesis of Fingerprints to two experiences: catching the fever of British instrumental rock music at its birth in 1960, when the Shadows scored a pop hit with the tune “Apache,” and then 35 years later when Shadows’ lead guitarist Marvin came backstage at a Frampton concert and affirmed that indeed one day he’d love to cut a track with him. “We spent an hour asking each other questions and talking about guitars,” says Frampton. “My idol even asked me what kind of strings I used.”

According to Frampton, at the beginning of his career, he had one thing on his mind: playing the guitar like the Shadows’ Hank Marvin and Elvis Presley’s Scotty Moore. “I didn’t want to sing,” he says. “I wanted to be the guy behind the singer playing solos. I’d listen to Elvis songs but my focus was on Scotty. People like Hank and Scotty set the template for me.”

Frampton brings a poignant epilogue to the project with the second to final track on the album, “Oh, When” written for his late father, Owen (hence “Oh When”). Frampton played the song at the funeral, recorded it on a small recorder when he was in England, then returned home and tracked it. Frampton says that Fingerprints is a testament to his father’s encouragement in playing the guitar. “The whole album is dedicated to him,” he says.

Overall, a worthy addition to Frampton’s career and if you’re at all into instrumental guitar, melodic rock, and even something to listen to while you’re working in the background, this disc fits into all those spaces rather well.

“Fingerprints” is released on the A&M / New Door Records label, a division of Universal Music Enterprises (UMe). New Door Records is primarily dedicated to producing new music from historically significant UMG recording artists. Artists from all genres such as Styx, Smokey Robinson, Todd Snider, Joe Cocker, Nanci Griffith, Tears for Fears, The Temptations, Billy Ray Cyrus, Alien Ant Farm, and a brand new signing, Joseph Israel, have made New Door Records their home for their new recordings.

Fingerprints is available everywhere you can purchase music and was released Sept. 12, 2006.

Rating for “Fingerprints”:

    From 1 to 10: 8.5
    Musicianship: 9
    Replayability: 7
    Desert Island Keeper: 4
    Number of EarWorm Factor Songs: 2

More information:

    Peter Frampton’s Website:
    http://www.frampton.com

    Universal Music Entertainment:
    http://www.umeportal.com/artist.aspx?ob=per&src=prd&aid=559


Article is Copr. © 2006 by Christopher Simmons – all rights reserved. Originally appeared on MusicIndustryNewswire.com.

Categories
Advertising and Marketing Reviews

When Product Placement Goes Too Far

ARTICLE: Product placement is considered a necessary evil and potential savior for the advertising industry, but sometimes the concept gets in the way of the art form. I don’t usually mind subtle placement of products into entertainment, such as Apple’s notebooks being found in almost every TV show of the past decade, or the iMac showing up on every desk in Dawson’s Creek, but the recent creative and financial flop The Island took the concept way too far.

Beyond the fact that the movie was a stinker, and a hodgepodge of better movies like Logan’s Run, one of the most annoying things that kept kicking me out of my suspension of disbelief was the raft of illogical and blatant product placements. Apparently clones meant for the slaughter need brand identification of the fact they’re drinking Aquafina water, or wearing Puma athletic shoes.

Most notably jarring was the giant Microsoft XBox backlit logo signage in the common area for the clones for their “evening fight games,” where they have been raised to think they are in a protected nest in a post holocaust world where the air outside will kill you. So, it made absolutely no sense for a giant XBox logo to be found on the walls in a faux future where corporations don’t exist and the world is a shambles.

When the lead characters use a callbox in the city, and the “MSN” logo comes up to float in mid-air, it’s not unreasonable to assume that might happen. Although, the likelihood of most of the movie’s near-future tack-ons are illogical at best (we will not have floating holograms, flying hover bikes, or sky-high monorails within the next 15 years by any stretch of the imagination). I’m also a bit doubtful that MSN will be the default search tool for phone directories at public phones (ahem, if there are still public phones on street corners at all in 15 years); but “wishful thinking” product placement in a bad SF movie isn’t that heinous, compared to the rest of the package.

Hit the Gas Pedal and the Story Runs on Fumes
At least in Minority Report the futuristic car from Lexus didn’t exist in a world where cars were obsolete. Similarly the futuristic Audi in I Robot didn’t kick your brain out of the story and served to show off a really cool “grab it and rack it” parking structure (too bad the rest of the movie didn’t live up to Asimov’s vision). But, back in The Island we see every police outfit in the city driving 2005 model Dodge Magnums; presumably in the year 2019, the police will be driving 15 year old vehicles while the rich citizens have flying speeder bikes. Vehicle placement in television is a long-standing tradition, and helped sell a heck of a lot of Pontiac Firebirds during the run of Knight Rider, but the shameless product placement of cars in movies has really gotten to be a distraction. Certainly Michael Bay is known for car chases and shooting TV commercials for same, but his creative-whore practice of bringing his commercials into his movies has become a negative trademark to his films.

In Bad Boys II, the lead characters actually commandeer the car of a sports celebrity “test driving” a new Cadillac, which the Will Smith character suddenly finds to be just as good a chase car as his Porsche or Ferrari – not because it serves the story, but because it gets the car into a scene which plays to the masses. Sadly, the sorts of folks who are likely to be brainwashed by this kind of product placement are not buying Cadillacs. They also drive by a perfectly posed brand new year model Chevy Tahoe (or so it appeared) just sitting there washed and the same camera angle used in car commercials. Similarly, in The Island, the clone and his original lovingly adore a 2009 Cadillac with 500 horsepower, which looks a lot like the GM show car possibly planned for 2008 production.

GM might disagree with my complaints since their sales of cars under the Cadillac brand are up 35% over the past four years, due to making better cars and higher visibility in films like the second Matrix movie and the Bad Boys sequel.

As a car guy, I really found it very distracting in The Island to see Chrysler Crossfires parked at the front of a row of cars on a street, Dodge Magnums, and other Chrysler branded products in almost every scene where there was a vehicle. Either a new GM vehicle or Dodge is shown throughout, even in the scenes with traffic driving through intersections.

product placementAnother gratuitous placement in a bad movie was the giant weight loss product truck that just happens to be driving through the back roads in Terminator 3 (photo at right). We’ve long seen Pepsi or Coke trucks get side-swiped in TV shows and movies, but now we’re getting long lingering camera shots of trucks with brands highly visible on the sides.

Lexus has taken a more restrained approach, providing 2006 model year cars to TV shows like Las Vegas, and 24 (all the bad guys drive the nicest cars in 24).

Placed Products Get the Best Close-ups
Smart folks might already know the connection between both Bad Boys II and The Island; being produced by the same film makers — and so the annoyance level in both films is not coincidental. The makers of both movies are more focused on “product” over “art” and shamelessly build product around a marketing plan, not on the longevity of the story or performances, or for film critics. Ultimately, this leads to bad movies, and the overt product placement is only one of the elements contributing to this.

Film makers should look at well-done examples of placement, such as Minority Report, where the character going into a futuristic GAP store fit in with the storyline and served to make a statement about “personalization” with a video/holographic A.I. sales “greeter” welcoming you to the store by name and asking about your prior purchases. The retinal-scan personalization and identification aspect allowed clever placement for all kinds of products, like American Express and digital ink newspapers from USA Today.

I love movies, watch a lot of TV, and don’t mind the product placements in most cases (like Lexus in this season of 24), but these “punch you in the eyeballs” tactics in some projects are really starting to detract from enjoying even “bad” films.

If content creators, film makers, TV producers and others wish to retain some level of credibility with their audiences and to not permanently punch holes in their work with dated products, there needs to be some thought given to more subtle approaches that serve both the needs of the budget builders and the art form.

Article is Copr. © 2006 by Christopher Simmons – all rights reserved. Originally appeared on AdvertisingIndustryNewswire.com.